This week we had 46 new APIs added to our API directory including an online ad management service, tweet management and scheduling service, social media sales prospecting and relationship management service, online business management service, electronic signature service and a cross-channel marketing management service. Below are more details on each of these new APIs.
The DataSift platform allows users to define a “stream” using filtering parameters such as keywords or locations. Users can immediately begin to receive data in real time as comments are posted on social media sites. With a license to access Twitter’s full “Firehose”, we offer users the ability to search for posts using all the metadata contained in a Tweet, making it a far more powerful search. Though we make the search available via the simple Datasift API, there’s actually quite a bit that goes into it.
In this post I’ll describe how we planned, built and tested a truly real-time location-based game with Socket.io, Redis, Node.js, and what we learned along the way. Over the past few months, we’ve spent the majority our free time building a real-time game as a test for our location platform, Geoloqi. We call the game MapAttack! due to its map-based nature. Two teams compete to capture the most points on the gameboard. The gameboard, in this case, is the city streets of the neighborhood the players are in.