Facebook introduced Payer Promotions earlier this year, an API that helps developers get players to pay more in games by offering special discounts and offers to specific users on a game’s virtual currency. Facebook has now launched a new API that determines whether a user is eligible for the Payer Promotion offered in the game.
Earlier this month, hacker Alexey V. Borodin discovered a method that allows some iOS app users to make “In-App Purchases” for FREE. Because Apple does not link purchases directly to individual customers or devices, a single receipt can be used for multiple transactions. Borodin’s method takes advantage of this fact by fooling iOS apps into accepting fake purchase receipts and bypassing Apple’s authentication servers.
A new API aims to capitalize on the social gaming phenomenon by giving app developers an even better way to monetize their audiences. Rather than simply selling upgrades and virtual goods, players can also incorporate gambling. Betable, which today is announcing the beta of its Betable API, handles the money, regulations and gambling logic.
Roar Engine selected Urban Airships push-messaging system to complement its cross-platform game mechanics and virtual products management API. The Roar Engine API will itself integrate with the Urban Airship API to send notifications to gamers.
Californians have long had the ability to track lottery updates on their mobile phones, or get updates via the lottery’s Twitter account. However, with the release of the CA Lottery API, developers may have entered the scene as California’s latest player of the odds.
In recent months, Facebook has been working on finding new and improved ways of increasing user discovery and engagement with games built on the Facebook Graph API. Facebook has recently added games stories in the news feed that show users the games their friends are playing the most, as well as a games timeline unit and a games-only activity feed on the home page.
Gowalla’s rocky couple of years ended with a talent acquisition by Facebook of the former location-sharing app. Left in the dust were developers using the Gowalla API, including Ben Dodson and his field notes app for Gowalla. Dodson’s latest creation is a Gowalla-inspired app that focuses just on the gaming elements rather than check-ins. And because Dodson remembers struggling with Gowalla’s early API, the WallaBee API is available from the start. In fact, before the start.
Some tasks in life are so boring that they could never be fun, just don’t tell GreenGoose that. GreenGoose is a real life “gamification” company, using small sensors and accelerometers on stickers to track everyday behavior. The company will eventually sell sensors designed to track anything from how often you drink from a water bottle, to how far you can throw a Frisbee. An online account then uses the data collected from these sensors to calculate how often you perform these tasks. The idea is that this would add some fun to your life while helping you stay on top of chores like feeding your dog. The GreenGoose API allows you to pull data from the sensors into any custom application.
EVE Online, the internet spaceship game that puts all of it’s players into one virtual universe, recently announced plans to license and monetize its EVE Online API. The proposed license would allow developers to make money from apps using the API in return for an annual fee. The details of the new licensing program were released by game developer CCP shortly after it’s annual fanfest in Reykjavik, Iceland. EVE’s player community quickly attacked parts of the license, prompting CCP to suspend the changes until later this summer when some of the concerns can be addressed.