Guild Wars 2 API: Be a Real Hero and Build Your Own Tools

Greg Bates, July 5th, 2013

GW2SpidyMMOG designer ArenaNet is transforming its popular Guild Wars 2 by opening up its code to be redeployed by users via APIs. Players can make their own iOS and Android apps as well as build tools to use in the game. The Guild Wars 2 API will likely become extremely popular among its huge user base for what Time Magazine called “#1 VideoGame of 2012.”


Apple iOS 7 & Gamepad: A Super Hero API or Just a Hero Complex?

Greg Bates, June 17th, 2013

Apple’s coming support for MFi game controllers: all set to disrupt the industry or just another iBookstore? The key may be in Apple’s API. Or it could be a new factor, its impact on “gadgepop” or gadget population, the number of gadgets you need to carry. The future is cloudy.


Mathletics API: Making Math Education Add Up

Greg Bates, May 28th, 2013

Mathletics Hall of Fame If math is about measurement, then Mathletics may have your child’s number. Much like games that post the best scores of players, the Mathletics SOAP API makes student scores accessible to programs as well as its website.


For All Things Dice Rolling, Card Shuffling And General Board Gaming: BoardGameGeek API

Candice McMillan, April 26th, 2013

BoardGameGeekFor those who get their kicks out of a good old physical board game, BoardGameGeek is a fun application that may be of interest. It’s an online board gaming resource and community that is constantly updated in real-time by it’s growing list of users. Users from across the world can participate in reviews, ratings and live discussion forums, add images, find play-aids, access session reports and more. BoardGameGeek also provides the BoardGameGeek API which means this functionality can be easily accessed and integrated with other applications.


The Gyft API: It’s Game On for Developers

Greg Bates, April 23rd, 2013

Gyft opened its doors in 2012 with a focus on transforming plastic gift cards into their much more convenient–and transferable–digital equivalents. Now, it’s turned its attention to the gaming industry that rewards players with points, rewards, credits and coins. But when players want to cash out, gamers and others need to avoid high transaction costs, as CEO Vinny Lingham told Sarah Perez of Techcrunch.


TiKL Announces Talkray API to Enable In-App Collaboration and Communication

Eric Carter, April 1st, 2013

TiKL, maker of mobile apps Talkray and Touch to Talk, has announced the Talkray API that allows developers to integrate Talkray functionality with third party apps and platforms. The Talkray API enables one on one or group chat, group calls, push notifications, file transfer, and more in a cloud based platform. Although the API can integrate with a wide variety of apps, TiKL expects the largest group of adopters to come from the gaming industry. Accordingly, the API was announced at this year’s Game Developers Conference.


The Planets Nu API: This Is Space War

Candice McMillan, March 26th, 2013

Planets NuIf space-squads, emperors, dungeon-masters, planets, starships and space wars are your thing, you’ve probably heard of VGA Planets. It’s a popular play by email, space strategy game created in 1991, and Planets Nu is the online browser based version launched in 2011. Planets Nu now provides the Planets Nu API, which is good news for developers who want to programmatically access the game’s functionality.


Betable Announces 2nd Hackathon and Aims to Disrupt Gambling and Gaming

Eric Carter, March 11th, 2013

BetableBetable, the first platform that allows developers to legally create gambling games (without the developer procuring a license), has announced its second hackathon: Betable Hackathon 2.0. Building on the success of their its first hackathon, Betable expects everything from traditional casino games to unheard of games of chance and strategy to debut at the hackathon. With more and more states legalizing online gambling, the timing of this San Francisco event has been timed perfectly.


In-Game Product Placement Advertising Without The Complicated Stuff: MediaSpike API

Candice McMillan, February 1st, 2013

MediaSpikeNative advertising is the way forward when it comes to engaging users with products, and in-game product placements is a highly effective way to engage users in the world of social, mobile and free-to-play video games. With the help of MediaSpike, brands can easily put relevant and targeted product placement into any social or mobile game. The selling point is that the service is aimed at both advertisers and developers, and that it has been built by actual game developers who understand the ins and outs of game advertising, removing many of the hindrances that may normally be associated with this process. The MediaSpike API makes this functionality available to developers.


Amazon Launches New A/B Testing Service for Mobile App and Game Developers

Janet Wagner, December 10th, 2012

Amazon Web ServicesIn July, ProgrammableWeb reported that Amazon had launched GameCircle, a new set of gaming APIs and services for the Kindle Fire. Amazon has just announced the launch of the Amazon A/B Testing Service Beta, which offers easy in-app A/B testing for developers who create and distribute apps and games using the Amazon Mobile App Distribution Program.


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