PixelJunk Eden uses YouTube API for PS3 In-Game Recording

Jordan Running, July 29th, 2008

YouTubeBack in May we reported on a deal struck between Sony and Google to integrate the YouTube API into the PlayStation 3, allowing game developers to let players record videos during gameplay and upload them directly to YouTube. This week Google announced some fruits of that partnership: PS3 developer Q-Games is including recording and direct-upload capabilities in its upcoming PlayStation Network title PixelJunk Eden. On the official YouTube API blog YouTube Syndication Product Marketing Manager Christine Tsai wrote:

For all you PixelJunk fans, you’ll now be able to capture video of your game recordings and upload directly to YouTube. … We look forward to the day when having YouTube upload support in games will be a standard feature.

Tsai also included an example of a PixelJunk Eden gameplay session recorded to YouTube (click to see the video):

PixelJunk Eden with YouTube recording

Q-Games President Dylan Cuthbert also mentioned the feature in a post on the official PlayStation blog:

The YouTube upload feature is going to revolutionize how people share [gameplay] tips. Up until now it has been limited to people with video capture equipment, but from now on, anyone can record their game and upload it directly to YouTube from within the game! It is as simple as pushing one button to start and one button to stop and upload, and there is no affect on the gameplay thanks to the power of the PS3 and its abundance of SPU processors.

A demo of PixelJunk Eden is available on the PlayStation Network as of July 24, and the full game is slated for a July 31 release. Other games to take advantage of the YouTube API include Mainichi Issho (as of a May update) and Maxis’ upcoming Spore.

Both comments and pings are currently closed.

One Response to “PixelJunk Eden uses YouTube API for PS3 In-Game Recording”

July 31st, 2008
at 2:56 am
Comment by: youtube downloader

What a creative idea!

Follow the PW team on Twitter

ProgrammableWeb
APIs, mashups and code. Because the world's your programmable oyster.

John Musser
Founder, ProgrammableWeb

Adam DuVander
Executive Editor, ProgrammableWeb. Author, Map Scripting 101. Lover, APIs.